Skip to content

Latest commit

 

History

History
78 lines (47 loc) · 2.92 KB

ATTRIBUTIONS.md

File metadata and controls

78 lines (47 loc) · 2.92 KB

This software developed with the help of copying or modifying and merging following Open Source Software (OSS). Insofar as the applicable license terms specify an obligation to publish, the copyright notices and license texts referring to the OSS components used are shown below:

Cuda Samples - 12.3

Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  • Neither the name of NVIDIA CORPORATION nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

For additional information on the license terms, see the CUDA EULA at https://docs.nvidia.com/cuda/eula/index.html

GPUTOP

Webpage - https://www.math.uni-trier.de/~schmidt/gputop.html#./gputop_files/cantilever.jpg

GPUTop is made available for research and instructional use only. It is made available "as is" without any assurance that it will work for your purposes. The software may in fact have defects, so use the software at your own risk

Source code - https://bitbucket.org/Epoxid/gputop/src/master

Spatially Variant Lattice (SVL)

Theory and Numerical Implementation by Dr. Raymond Rumpf

Youtube link to Playlist - https://www.youtube.com/watch?v=b26ZBgspv7M&list=PLLYQF5WvJdJXE-aP7oF5ucXcCfHmub34A

Shadertoy

Spectral-jet Colormap - https://www.shadertoy.com/view/ls2Bz1

Vulkan Tutorial

Vulkan Basics - https://vulkan-tutorial.com/

SaschaWillems/Vulkan

Multiviewport Rendering - Rendering simultaneously in multiple viewports