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Mainly just the materials since this mod's power scaling is comparable to draconic evolution (most endgame swords and guns one-shot everything).
There's an absurd amount of materials, so I suggest adding some of these ones:
Desh is versatile (Better than steel and Advanced Alloy)
Starmetal has conductive properties (Faster than desh but more fragile)
Schrabidium is radioactive and blinding (Stats are between awakened draconic metal and insanium)
Euphmium causes levitation (Comparable stats to chaotic metal)
Dineutronium is ultra dense (late-game HBM materials, thrice as strong as chaotic metal)
Osmiridium is beyond alien (penultimate material, half as strong as infinity ingots but absurdly durable)
Yharonite is the peak (stronger than infinity ingots or we riot)
I would also like to suggest a vein-mining modifier that increase with each tier of metal. And 2 unique modifiers that inflict radiation and digamma radiation respectively.
The text was updated successfully, but these errors were encountered:
Mainly just the materials since this mod's power scaling is comparable to draconic evolution (most endgame swords and guns one-shot everything).
There's an absurd amount of materials, so I suggest adding some of these ones:
I would also like to suggest a vein-mining modifier that increase with each tier of metal. And 2 unique modifiers that inflict radiation and digamma radiation respectively.
The text was updated successfully, but these errors were encountered: