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ches-sfml

chess implementation in sfml cuz i wanna learn c++

missing stuff

this was a 15h binge coding and i hate everything about it now . probably won't touch it for a while. ah forgot to add special moves like castle and promotions , alongside reverting moves , i figured that would need me to remake the whole thing , who could hav guessed design patterns would have been a great thing to consider when writting this

was fun atleast ,i hope some c++ God could drop some wisdom for this project