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FinalProject.userprefs
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FinalProject.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\DestroyByContact.cs">
<Files>
<File FileName="Assets\Scripts\Accelerometer.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\GameCOntroller.cs" Line="46" Column="13" />
<File FileName="Assets\Scripts\PlayerController.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\DestroyByBoundary.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\DestroyByTime.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Mover.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\TouchInput.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\DestroyByContact.cs" Line="6" Column="30" />
<File FileName="Assets\Done\Done_Scripts\Done_GameController.cs" Line="40" Column="29" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="C:\Rishi\FinalProject\Assets\Done\Done_Scripts\Done_GameController.cs" line="40" column="9" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>