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main.png overwritten by macOS Launcher #46

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Kurtjwest opened this issue Aug 2, 2023 · 2 comments
Open

main.png overwritten by macOS Launcher #46

Kurtjwest opened this issue Aug 2, 2023 · 2 comments
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@Kurtjwest
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The PokeMMO macOS Launcher automatically updates and repairs the game files when booted, resulting in the archetype main.png being overwritten by the default one.

Here is a copy of the log from the launcher:

Loading update feed..
Verifying game files..
Repairing the game files..

  • data/sprites/atlas/main.png is invalid. Repairing..
    Downloading..
  • data/sprites/atlas/main.png downloading..
    PokeMMO is installed!
    Ready to run!

Not sure if this issue is fixable. Either way, thanks for your hard work on such an amazing theme!

@ssjshields ssjshields self-assigned this Aug 2, 2023
@ssjshields ssjshields added the bug Something isn't working right label Aug 2, 2023
@ssjshields
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Thanks for your report and feedback.

Might not be able to fix this one. A few months ago icons were moved from the theme's folder into the client's sprites folder.

Will look into a workaround.

@Seth-Revz
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Seth-Revz commented Feb 22, 2024

There is a .sh script in PokeMMO's main directory that will bypass the updater, unless there's an actual update and the client sends you back :p
/Users/<YOUR_USER>/Library/Application Support/com.pokeemu.macos/pokemmo-client-live/PokeMMO.sh
Replace <YOUR_USER> with your username.

Make it executable with
chmod +x /Users/<YOUR_USER>/Library/Application\ Support/com.pokeemu.macos/pokemmo-client-live/PokeMMO.sh
Create a new command file with the contents shown.

pokemmo.command

#!/bin/sh

cd /Users/<YOUR_USER>/Library/Application\ Support/com.pokeemu.macos/pokemmo-client-live
./PokeMMO.sh

Make it executable chmod +x pokemmo.command
I have no idea how to add this command file to the hotbar or application launcher cause I don't use a mac. But having it on the desktop to double click works fine.

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