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Gnome Citadel

Game Mechanics

task prerequisites (axe for wood chopping)

wood chopping (lumberer, tool?)

dwarf attributes (hp, sleeping, …)

actor busy after task execution

findWall partial / write safe version

marking empty field for mining -> empty list

GUI

message/logging area

visualize task manager

Bugs

Assigning tasks twice on same field -> error

gnome-citadel: the identifer ‘Tile {_id = Identifier 22, _charRepr = ‘#’}’ has no assigned coordinate

  • don’t do it twice if same task present (different equality check)