This project implements a simple UDP Load Balancer that distributes incoming UDP messages to a pool of backend servers using a round-robin scheduling algorithm.
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Updated
Aug 2, 2024 - Python
This project implements a simple UDP Load Balancer that distributes incoming UDP messages to a pool of backend servers using a round-robin scheduling algorithm.
TuxTechLabs Tech Blogs Repo
Welcome to the Multi-Threaded Proxy Server project! This Java-based application is designed to act as an intermediary between clients and servers, handling multiple client requests concurrently to ensure high performance and reliability.
Fetches important network parameters by intercepting network requests
Notes for my lessons in the Computer Science and Information Technologies department.
a hub for hands-on experiments and projects. Delve into protocol implementation, file transfer mechanisms, and more. Ideal for learners and enthusiasts seeking practical insights into computer networking.
The solutions of the assignments and projects of the course CS408: Computer Networks (Sabanci University).
Error Correcting Codes - Binary Convolutional Code
This project is a Network Simulator focusing on the Physical and Data Link Layers. It's implemented in JavaScript and requires Node.js to run.
Lab solutions of MIT Manipal CSE Dept. for Batch of 2024.
computer networks on docker @ fmi.unibuc.ro
In this project, we implement a File Transfer Protocol (FTP) system for efficient file exchange over a network.
存放自学计算机过程中的所做学习笔记的个人知识库,涵盖了诸如 Java、数据库、计算机网络、操作系统、算法与数据结构等等领域的知识。整理这个自学笔记仓库的目的是为了在学习过程中能总结好相关要点,便于日后复习自省~~~
Using Transfer Learning on base URL classification models to meet the differing needs of various organizations.
A list of all useful programs required in the study of Computer Network.
This is a Computer Networking based client-server tic-tac-toe game which uses sockets and ports. The game displays 3X3 grid with labels at both ends, and can be played from remote locations. After the final result, the host has the privilege to ask for a rematch which the client may or may not accept.
A TCP Reno and Tahoe calculator & visualizer for the Computer Networks subject at EPI Gijón
To find the network topology of the Howard University campus network
This repository was created to document the results of work from Practicum 1 Computer Networks
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