c++ implementation of 3D incremental convell hull algorthim
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Updated
Apr 16, 2020 - C++
c++ implementation of 3D incremental convell hull algorthim
Improved version of real-time physics engine that couples FEM-based deformables and rigid body dynamics
C++ code for computing the convex hull of a polygon
Fast C++ multi-threaded algorithm for computing convex hulls
Implementation of all algorithms ConvexHull and ConcaveHull on C++
C++ implementations of real time dynamic planar convex hull construction algorithms.
Final project for the "GPU Architecures and Computing" @ TU Wien
The dynamic convex hull algorithm by Overmars and van Leeuwen, also including concatenable queue, implemented using a leaf-oriented 2-3-4 tree data structure.
Solution to the assignments of my academic course for Computational Geometry
Jarvis' March (Gift Wrapping) and Graham's Scan Algorithms for Computing Convex Hull
Algorithm for calculating a convex polygon around a pointcloud described by xy-Coordinates https://de.wikipedia.org/wiki/Graham_Scan
More C++
C++ implementation of 3 convex hull algorithms - Graham Scan, Jarvis March and Kirk Patrick Seidel along with Python wrapper for visualization
📐 Polygonization using CGAL
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