A fast entity component system (ECS) for C & C++
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Updated
Jul 3, 2024 - C
C++ is a popular and widely used mid-level language. It was designed as an extension of the C language.
A fast entity component system (ECS) for C & C++
A cross-platform C++<->lua server quick solution
A Micro (1k lines of code) Unit Test Framework for C/C++
2D Game Engine with visual WYSIWYG editor and JS scripting
C++, SDL 2 and SFML game engine that allows to create games on Web (HTML 5), Mobile and PC.
Collection of many codes
GFX is a device independent graphics library primarily intended for IoT MCUs but not limited to that.
A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
Modern C++ 2D/3D game engine
An ASCII Art animation program working with FFmpeg and Qt. Some code is written in assembly.
ENGINE..... vrooooommm
Hypercurve is a library allowing you to combine several curve algorithms into a single 2D envelope. It is designed to be used in audio applications, for people who know how to enjoy a finely shaped curve. As shown above, you can perfectly combine gaussian curve with diocles cissoid curve, and plenty of other curve algorithms. The library can be …
is::Engine Tutorial Project
OpenGL compute shader port of 'Raytracing ...' series by P. Shirley
This repo is creating providing students easy access to all the programs taught under 4th sem.
Created by Bjarne Stroustrup
Released October 1985