A straightforward game engine for simple data-driven games in JavaScript
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Updated
Sep 9, 2024 - TypeScript
A straightforward game engine for simple data-driven games in JavaScript
A slim and efficient in-memory queue with a basic API for Node.js projects. The implementation employs Data-Oriented Design using a cyclic buffer, optimizing memory layout through sequential item allocation.
Efficient typesafe entity component system
lightweight ECS library
Data-oriented design integration library for Three.js
Tiny and easy to use ECS (Entity Component System) library for game programming
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