A repository of multiple projects and labs done in the Udacity Artificial Intelligence Nanodegree (aind).
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Updated
May 14, 2017 - Jupyter Notebook
A repository of multiple projects and labs done in the Udacity Artificial Intelligence Nanodegree (aind).
Mirror of Fabien Letouzey's international draughts engine Scan
Deep learning projects in ADL (2017 FALL) @ NTU. Implement in Tensorflow and Python. Work on Sequence Labeling, Video Caption, Game Playing, and Comics Generation.
Mirror of Sergey Nefedov's Russian draughts engine Skifi
Udacity Artificial Intelligence Nanodegree Projects
Mirror of Harm Jetten's international draughts engine Moby Dam
Mirror of Feike Boomstra's international draughts engine Horizon
Legends of Code and Magic bot submitted to the IEEE CEC 2020's Strategy Card Game AI Competition
CHANGE is a Human-AI team collaborative problem solving game environment.
This repo consists of the projects that I completed as a part of the Udacity's Artificial Intelligence Nanodegree's curriculum.
PyBrain Style Implementation of Gaussian Process SARSA Reinforcement Learning Agent. Originally discussed here
Mirror of Igor Korshunov's Russian draughts engine Simple Draughts (SiDra)
A bot playing the 2 player 'Chain Reaction' game
Implementation of Alpha Go Zero - Reinforcement Learning Project, COL870 @iit-delhi
Mirror of Kestutis Gasaitis' Russian draughts engine KestoG
Apply AI algorithms to implement an smart game playing agent that can play Isolation game.
An Artificial Intelligence that beats human opponents in the game of Isolation in Python
A smart agent for the board game Yinsh
Developing an intelligent agent to play a game of dots and boxes optimally using Q-learning.
AI playing Chrome's TRex game.
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