an AI designed to play "Codenames"
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Updated
Mar 15, 2017 - Kotlin
an AI designed to play "Codenames"
A game-playing AI that uses Deep-Q Networks to play Checkers
Game Plugin for OLDTV using the SerpentAI Game Agent Framework
Game Play implementation of American Checkers using Alpha Beta Pruning
Artificial Intelligence project , implementing "Othello" (strategy board game) using Unity, based on Alpha-Beta Pruning algorithm.
Similar to candy crush game. Make the move to score more points than the opponent.
Artificial Intelligence
Alpha-Beta Pruning Practice App
Game Playing is an important domain of AI.
General game playing agent with propositional net and multi-threaded Monte Carlo Tree Search.
Game Playing using Minimax Algorithm in Artificial Intelligence using Python
A Blooms implementation for the AlphaZero General library.
Practical implementations of Fundamental AI concepts
Created an AI that beats human opponents in the game of Isolation using Minimax, Alpha-Beta Search, and Iterative Deepening.
Reinforcement Learning Research Lab
ARTIFICIAL INTELLIGENCE: Introduction to computer systems that exhibit intelligent behavior, in particular, perceptual and robotic systems. Topics include human-computer interfaces, computer vision, robotics, game playing, pattern recognition, knowledge representation, planning.
This programming assignment is to implement an agent that plays the Max-Connect4 game using Search.
Add a description, image, and links to the game-playing topic page so that developers can more easily learn about it.
To associate your repository with the game-playing topic, visit your repo's landing page and select "manage topics."