Project solutions for Udacity's AI Nanodegree Program
-
Updated
Sep 26, 2017 - Jupyter Notebook
Project solutions for Udacity's AI Nanodegree Program
Programs developed for CSCI561 Foundations of Artificial Intelligence course
Game Playing with various AI and Machine Learning techniques
Work-in-progress factorio bot
A machine learning agent that learns to play a game using Deep Reinforcement Learning Technique
Official code repository for "Playing Chess with Limited Look Ahead"
A game playing AI agent developed as part of the course Foundations of Artificial Intelligence CSCI561
Artificial Intelligence Projects for Udacity Nanodegree
Problem Solving With AI Approaches: Heuristic Searches, Statistical Classifications
Implementation of the game othello (reversi) in C++ and ARM
an AI designed to play "Codenames"
A game-playing AI that uses Deep-Q Networks to play Checkers
Game Plugin for OLDTV using the SerpentAI Game Agent Framework
Game Play implementation of American Checkers using Alpha Beta Pruning
Artificial Intelligence project , implementing "Othello" (strategy board game) using Unity, based on Alpha-Beta Pruning algorithm.
Similar to candy crush game. Make the move to score more points than the opponent.
Artificial Intelligence
Alpha-Beta Pruning Practice App
Add a description, image, and links to the game-playing topic page so that developers can more easily learn about it.
To associate your repository with the game-playing topic, visit your repo's landing page and select "manage topics."