Work-in-progress factorio bot
-
Updated
Dec 24, 2019 - C++
Work-in-progress factorio bot
Game Playing with various AI and Machine Learning techniques
Project solutions for Udacity's AI Nanodegree Program
Programs developed for CSCI561 Foundations of Artificial Intelligence course
Official code repository for "Playing Chess with Limited Look Ahead"
A machine learning agent that learns to play a game using Deep Reinforcement Learning Technique
Game Plugin for OLDTV using the SerpentAI Game Agent Framework
Alpha-Beta Pruning Practice App
Problem Solving With AI Approaches: Heuristic Searches, Statistical Classifications
Implementation of the game othello (reversi) in C++ and ARM
A collection of school projects
A Kotlin implementation of Monte Carlo Tree Search
an AI designed to play "Codenames"
Artificial Intelligence project , implementing "Othello" (strategy board game) using Unity, based on Alpha-Beta Pruning algorithm.
Artificial Intelligence Projects for Udacity Nanodegree
Similar to candy crush game. Make the move to score more points than the opponent.
Artificial Intelligence
Game Playing is an important domain of AI.
General game playing agent with propositional net and multi-threaded Monte Carlo Tree Search.
Add a description, image, and links to the game-playing topic page so that developers can more easily learn about it.
To associate your repository with the game-playing topic, visit your repo's landing page and select "manage topics."