ggj2019
![global-game-jam logo](https://raw.githubusercontent.com/github/explore/80688e429a7d4ef2fca1e82350fe8e3517d3494d/topics/global-game-jam/global-game-jam.png)
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 33 public repositories matching this topic...
Interactive Fiction for the Global Game Jam 2019
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Jan 30, 2019 - HTML
Game made in 48hours on Global Game Jam 19 (with Phaser)
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Feb 4, 2019 - JavaScript
A vertical platformer game developed in 48hrs during Global Game Jam 2019
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Feb 28, 2024 - TypeScript
TooManyDodos - Global Game Jam 2019 at UBI
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Jan 16, 2020 - ShaderLab
A game for the Global Game Jam 2019
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Jan 28, 2019 - JavaScript
Game made for Global Game Jam 2019 with the theme "What home means to you"
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Jan 31, 2019 - C#
Jeu final de la Global Game Jam 2019 de l'équipe TchipGang - Thème général : "What home means to you ?"
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Feb 16, 2022 - Processing
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 139 followers
- Website
- globalgamejam.org
- Wikipedia
- Wikipedia
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