ggj2019
![global-game-jam logo](https://raw.githubusercontent.com/github/explore/80688e429a7d4ef2fca1e82350fe8e3517d3494d/topics/global-game-jam/global-game-jam.png)
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 33 public repositories matching this topic...
Bring your cat home! Your cat got lost somewhere and is now very hungry, so help it to get home quickly. Made during Global Game Jam 2019.
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Jan 23, 2023 - JavaScript
Source code only (no assets) repo for Global Game Jam 2019 entry "Honey, I'm home!". Made in Unity.
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Jan 30, 2019 - C#
Interactive Fiction for the Global Game Jam 2019
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Jan 30, 2019 - HTML
A Text Adventure for the Game Boy Color created for Global Game Jam 2019
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Jan 1, 2021 - Assembly
Game made in 48hours on Global Game Jam 19 (with Phaser)
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Feb 4, 2019 - JavaScript
A vertical platformer game developed in 48hrs during Global Game Jam 2019
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Feb 28, 2024 - TypeScript
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Mar 26, 2019 - Batchfile
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 139 followers
- Website
- globalgamejam.org
- Wikipedia
- Wikipedia
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