ggj2019
![global-game-jam logo](https://raw.githubusercontent.com/github/explore/80688e429a7d4ef2fca1e82350fe8e3517d3494d/topics/global-game-jam/global-game-jam.png)
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 33 public repositories matching this topic...
A vertical platformer game developed in 48hrs during Global Game Jam 2019
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Feb 28, 2024 - TypeScript
Bring your cat home! Your cat got lost somewhere and is now very hungry, so help it to get home quickly. Made during Global Game Jam 2019.
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Jan 23, 2023 - JavaScript
Game developed for Global Game Jam 2019.
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Jul 11, 2022 - C#
Jeu final de la Global Game Jam 2019 de l'équipe TchipGang - Thème général : "What home means to you ?"
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Feb 16, 2022 - Processing
A Text Adventure for the Game Boy Color created for Global Game Jam 2019
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Jan 1, 2021 - Assembly
TooManyDodos - Global Game Jam 2019 at UBI
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Jan 16, 2020 - ShaderLab
Home *BLEEP* Home - GGJ2019
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Oct 30, 2019 - JavaScript
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Mar 26, 2019 - Batchfile
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Mar 9, 2019 - GDScript
Game made in 48hours on Global Game Jam 19 (with Phaser)
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Feb 4, 2019 - JavaScript
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 139 followers
- Website
- globalgamejam.org
- Wikipedia
- Wikipedia
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