rts
A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
Here are 50 public repositories matching this topic...
Banished-like voxel game.
-
Updated
Dec 18, 2017 - C#
Unity3D Asset Store Camera Package [Deprecated]
-
Updated
May 19, 2018 - C#
A RTS game for GameLoop's GL-RTS class!
-
Updated
Mar 15, 2019 - C#
A Real-Time Strategy game with mechanical simplicity and annihilation in mind
-
Updated
Aug 19, 2019 - C#
A simple RTS, which uses blood as only resource for constructing buildings
-
Updated
Jul 6, 2020 - C#
Old school project for C# class - attempt to create RTS game for smartphones powered by Unity. Implemented multiplayer over internet using lockstep model over Google Play multiplayer.
-
Updated
Aug 9, 2020 - C#
Our second project for our CST 426 class at CSUMB. We are tasked to create and present a design document for a game we would like to create.
-
Updated
Dec 8, 2020 - C#
A tower-defense game about the depths of the ocean.
-
Updated
Jun 26, 2022 - C#
Polygonal RTS/MOBA Game Engine (Outdated)
-
Updated
Dec 8, 2022 - C#