Collection of small gamdev libraries for C++ + SFML
-
Updated
Apr 24, 2019 - C++
A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
Collection of small gamdev libraries for C++ + SFML
Formations and Pathfinding for 2D RTS Games
Top-down strategy game demo created in DirectX11 for PC & Arcade machines
simple rts game depicting the struggle of bob and google plus
Wannabe isomorphic RTS
Seven Kingdoms: Ancient Adversaries Unofficial Visual Studio Fork
The First Law ---- A RTS game.
A game engine written in C++ made to make making developing RTS games easier.
Space RTS game project in C++ with SDL2
The game we are going to develop is going to be called Paint Wars. The game is going to be an RTS, which its theme will be about paint. The player will have to get resources, the main one being paint, to upgrade their base, units, etc. in order to win the game. For further information please consult the GDD document.