Lightweight, cross-platform & full-featured shader IDE
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Updated
Sep 22, 2023 - C++
Lightweight, cross-platform & full-featured shader IDE
An in-game procedural terrain and content generation framework
Dvokutnyk Engine
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
Mirror of SF Shrimp, with GTK1.x, FLTK2, Qt4 clients, didactic/historic purposes
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