Socket.IO
Socket.IO is a JavaScript library for realtime web applications. It enables realtime, bi-directional communication between web clients and servers. It has two parts: a client-side library that runs in the browser, and a server-side library for Node.js. Both components have a nearly identical API. Like Node.js, it is event-driven.
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Word-guessing game built using Node.js, Socket.io and Mongoose
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Nov 14, 2015 - HTML
SaaS Template/Admin Template already talking to Socket.IO and restify with a gulp-based build process already setup. Using best of breed dev tools: BrowserSync, Bower, SASS, Nodemon, Automatic Image minifcation, Autoprefixing and so much more.
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Jan 6, 2016 - HTML
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Mar 18, 2016 - HTML
Simple chat application powered by Node.js utilizing socket.io
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Jul 11, 2016 - HTML
Two-player, online game written to learn about web sockets and Node.js
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Jul 19, 2016 - HTML
Real time chat application using socket.io
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Sep 2, 2016 - HTML
A turn based multiplayer game built with Django, NodeJS, Socket.IO, and a custom HTML5 Canvas rendering engine..
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Oct 4, 2016 - HTML
Project technology: Socket.io, NPM, JavaScript, and Express with Node.js deployed to Heroku
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Oct 31, 2016 - HTML
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Nov 22, 2016 - HTML
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Dec 14, 2016 - HTML
A Web-Component-Wrapper for socket.io
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Jan 7, 2017 - HTML
Simple example of an application made with Node.js + Express + Socket.io.
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Feb 8, 2017 - HTML
Released March 19, 2010
Latest release 6 months ago
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