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So Long is a game developed in C using the MLX42 graphical library. The game challenges players to collect all water drops and reach the exit without being caught by enemies. The game maps are stored as .ber files, and the project includes a variety of functionalities such as enemy and player movement, map validation, and drawing functions.
so_long is a "collect the coins" style game project developed as part of the curriculum at Ecole 42. Players control a character tasked with collecting objects while navigating obstacles. The game utilizes the MinilibX library .
This project brings a fun and quirky twist to the classic Solong game built for the 42 Network. Your objective? Help a mischievous shark collect soccer balls, dodge pesky monkeys, and ultimately escape!
And thanks for all the fish! -----------> Este proyecto es un pequeño juego en 2D. Está diseñado para hacerte trabajar con texturas y sprites y algunos otros elementos básicos de jugabilidad.