So_long (42cursus) 2020-2021. The aim is to create a top-view 2D game !
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Updated
Sep 13, 2024 - C
So_long (42cursus) 2020-2021. The aim is to create a top-view 2D game !
So_long is a 2D game where players collect items and avoid obstacles to reach the exit.
A really simple 2d game made as a project for 42 school paris
Creating a 2D game.
🎮 This project is a tiny 2D game I developed during my studies at 42. The aim was to familiarize myself with sprites, textures and a few basic elements. I was inspired by Pokemon Red.
And thanks for all the fish! -----------> Este proyecto es un pequeño juego en 2D. Está diseñado para hacerte trabajar con texturas y sprites y algunos otros elementos básicos de jugabilidad.
so_long is a "collect the coins" style game project developed as part of the curriculum at Ecole 42. Players control a character tasked with collecting objects while navigating obstacles. The game utilizes the MinilibX library .
One of the first graphical projects at 42 school, so_long introduces us to 2D programming by allowing us to create our first 2D game. Textures, sprites and tiles included.
So Long 42 Project - First graphic project using the MiniLibX
This project is a very small 2D game. Its purpose is to make you work with textures, sprites, and some other very basic gameplay elements.
Project from 42 school
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