TypeScript definitions for the game engine Defold, with hand-written additions
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Updated
Sep 12, 2024 - JavaScript
TypeScript definitions for the game engine Defold, with hand-written additions
TypeScriptToLua plugin that transforms all exported variables to global declarations
Boilerplate TypeScript template with @ts-defold and @britzl's boom for the game engine Defold.
TypeScript-to-Lua plugin that strips the final extension from files with nested extensions. Dedicated to @ts-defold
TypeScriptToLua plugin that performs inline expansion to simple functions
TypeScriptToLua plugin that replaces calls to the TSTL `delete` function with a statement setting a value to `nil`.
TypeScriptToLua plugin that performs constant propagation and constant folding
TypeScriptToLua plugin that renames the `___exports` variable
TypeScriptToLua plugin that removes debugging expressions
Complete and featureful Typescript defintions for the Factorio modding API
Mutex Server using WebSocket
Template Scripting Testing Language tool: automated test generation for Python
TypeScript types for Klayton Kowalski's Persist, a simple interface for saving and loading data in a Defold game engine project
Types for subsoap's defos, extra native OS functions for games written using the Defold game engine
Types for @thejustinwalsh's xmath, a Defold Math eXtention Library that avoids allocations
Types for @britzl's boom, a game framework built on top of Defold
TypeScriptToLua plugin that sets annotated local functions to nil
TypeScriptToLua plugin that performs constant folding for simple numeric expressions
Plugin for TSTL which provides various low-level extensions
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