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VRM needs to support URP standard shaders for Unity Polyspatial on VisionOS #2303

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yosun opened this issue May 27, 2024 · 0 comments
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yosun commented May 27, 2024

VRM needs to support URP standard shaders for Unity Polyspatial on VisionOS!

@yosun yosun added the bug Something isn't working label May 27, 2024
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