culling mask
except Path
,others need to check。
CameraMovement
use for moving camera(zooming & panaling)。
DebugPathCamera
cacel the check。
add PoiMarkerHelper.cs
on object(spawned by PrefabModifier.cs
) ,it will call selector
object
FeatureUiMarker.cs
Modify -> change to PoiMarkerHelper.cs
add image in selector
object
add new MapCam
Tag -> doesn't work but have been solved in PoiMarkerHelper.cs
add marker.cs
to check mutipule point generate
change Mapcam's projection
to Orthographic
directionsfactory.cs
codevar _directionResource = new DirectionResource(wp, RoutingProfile.Driving)
Driving change to Walking
Interactive Map In WorldScale AR
mapbox/mapbox-unity-sdk#802
DirectionsFactory missing transform
mapbox/mapbox-unity-sdk#827
InteractiveSelectionCanvas in wrong transform
mapbox/mapbox-unity-sdk#838
How can I find a 3D POI Marker's longitude and latitude?
mapbox/mapbox-unity-sdk#844
FeatureUiMarker.cs problem
mapbox/mapbox-unity-sdk#861
Direction will ignore footprint
mapbox/mapbox-unity-sdk#885
mapbox/mapbox-unity-sdk#931