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An Open Source 2D Game Engine, That I work on in my spare time.

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Genigen

Genigen is an Open Source 2D Game Engine, that I work on in my Spare Time.

Prerequisites

  1. Box2d
  2. GLEW
  3. GLFW
  4. GLM
  5. ImGUI
  6. STB
  7. FMOD Core

Setup

Static Libraries

Drag The 'Lib' and 'Include' folders of Box2D, FModCore, GLEW, GLFW, Like:

Dependencies
│   ├───Dependency
│   │   ├───include
│   │   └───lib

Header Libraries

Drag the Header Libraries into the Vendor Folder in Source Like:

Vendor
    ├───HeaderLib1
    │   └───HeaderLib1_SubFolder
    ├───HeaderLib2
    └───HeaderLib3

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Please make sure to update tests as appropriate.

License

MIT

Notes

This is a work in progress, very early engine.

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An Open Source 2D Game Engine, That I work on in my spare time.

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