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MyOwnWolfenstein3D-Raycasting Engine in "C" Language

1. Prerequisites

As the project uses minilibx-linux library.

2. How to run the program

git clone this project
'make' to compile the programm
$ ./cub3D <maps/map1.cub> to run the program
$ ./cub3D <maps/map1.cub> --save (to save the first rendered image as a bitmap)

3. The Game

Key comands to move on map

  • W A S D to move the point of view
  • Left/Right (←/→) directional keys to rotate the camera
  • ESC to quit

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MyOwnWolfenstein3D-Raycasting Engine in "C"

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