Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Remove operators 'add' and 'multiply' for shader types #1089

Conversation

niklasharrysson
Copy link
Contributor

This change list removes the add and multiply operator nodes for shader semantic types, as agreed on at the last TSC meeting.

Copy link
Member

@jstone-lucasfilm jstone-lucasfilm left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looks good to me, thanks @niklasharrysson!

@jstone-lucasfilm jstone-lucasfilm merged commit 65588dd into AcademySoftwareFoundation:main Sep 30, 2022
@niklasharrysson niklasharrysson deleted the shader_operator_cleanup branch October 17, 2022 17:13
Michaelredaa pushed a commit to Michaelredaa/MaterialX that referenced this pull request Oct 21, 2023
…reFoundation#1089)

This change list removes the `add` and `multiply` operator nodes for shader semantic types, as agreed on at the last TSC meeting.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants