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Fix the 'creatematrix' shader default output value #1788

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rafalSFX
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The 'nodedef' elements for the ND_creatematrix_vector3_matrix44 and ND_creatematrix_vector4_matrix44 shader definitions have a typo in their default value for the "out" output. The last vector currently is (1,0,0,0) but should be (0,0,0,1), to form an identity matrix. This pull request fixes that.

There was a copy-paste typo in the fourth vector. After the fix,
the new output's default value is an identity matrix, as intended.
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@jstone-lucasfilm jstone-lucasfilm left a comment

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Thanks for the fix, @rafalSFX!

@jstone-lucasfilm jstone-lucasfilm merged commit 0faed78 into AcademySoftwareFoundation:dev_1.39 Apr 25, 2024
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@rafalSFX rafalSFX deleted the fix_creatematrix_doc_typo branch April 25, 2024 19:25
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2 participants