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Update to WOW ver. 9.1.0
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Acidfrost59 committed Jul 10, 2021
1 parent c8af483 commit c51ddc2
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7 changes: 3 additions & 4 deletions CHANGELOG.txt
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# BPCritterEmote

## [v9.0.2](https://github.com/Acidfrost59/WOWBPCritterEmote) (2020-12-30)

Version 1.9.02.01
Updated to 9.0.2
## [v9.1.0](https://github.com/Acidfrost59/WOWBPCritterEmote) (2021-07-09)

Version 1.9.10.01
updated to 9.1.0

Version 1.9.01.02
Rollback to 1.7 and resubmitted file as it popped a bunch of errors. (Grabbed bad file for upload?)
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6 changes: 3 additions & 3 deletions CritterEmote.lua
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--Critter Emote

--Revision 1.9.02.01 (naming convention X=orig.X=WOW Xpac.XX=WoW xpac sub.XX=update revision)
--WOW version 9.0.2
--Revision 1.9.1.01 (naming convention X=orig.X=WOW Xpac.XX=WoW xpac sub.XX=update revision)
--WOW version 9.1.0


local CritterEmote_Cats = {
Expand All @@ -22,7 +22,7 @@ local CritterEmote_Tooltip = nil ;
local CritterEmote_enable = true;
local CritterEmote_randomEnable = true;
local CritterEmote_forceEmote = false;
local CritterEmote_version = "1.9.01.02";
local CritterEmote_version = "1.9.1.01";
local is5_0 = select(4, GetBuildInfo()) < 50100
local _G = _G
local C_PetJournal = _G.C_PetJournal
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4 changes: 2 additions & 2 deletions CritterEmote.toc
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## Interface: 90002
## Interface: 90100
## Title: Critter Emotes
## Author: Previous: Zompter, seegeen00 (Chinchilla Critter Emotes) Current: Acidfrost59 and Fysker
## Version: 1.9.02.01
## Version: 1.9.1.01
## email: [email protected]
## Notes: Allows your non-combat pets to send random emotes to chat.
## SavedVariablesPerCharacter: CE_Save_Table
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4 changes: 2 additions & 2 deletions CritterEmote_Emotes.lua
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--Critter Emote

--Revision 1.9.02.01 WOW version 9.0.2
--Revision 1.9.1.01 WOW version 9.1.0

--Some important Emote tables
---Random
Expand Down Expand Up @@ -3363,7 +3363,7 @@ YAWN = {

-- Special thanks to Warcraftpets.com for pet updates. Thanks to pet plus for the categories! These have more to do with nature then with pet categories.
-- aquatic, bat, beast, bird, cat, chicken, crab, croc, dino, dragon, dragonhawk, elephant, elemental, evil, flying_insect, frog,
-- humanoid, inanimate, insect, mech, murloc, ooze, plant, rabbit, reptile, turtle, Wintervale
-- humanoid, inanimate, insect, mech, murloc, ooze, plant, rabbit, reptile, turtle
CritterEmote_Personalities = {
["Abyssal Eel"] = "aquatic",
["Abyssal Slithering"] = "aquatic",
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