Skip to content

Commit

Permalink
Correct Synchronous Concurrency Talk Link (TextureGroup#698)
Browse files Browse the repository at this point in the history
  • Loading branch information
ay8s authored and bernieperez committed Apr 25, 2018
1 parent 23aa8fa commit f3623f2
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion docs/_docs/synchronous-concurrency.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ By setting this property to YES, the main thread will be blocked until display h

Using this option does not eliminate all of the performance advantages of Texture. Normally, a given node has been preloading and is almost done when it reaches the screen, so the blocking time is very short. Even if the rangeTuningParameters are set to 0 this option outperforms UIKit. While the main thread is waiting, all subnode display executes concurrently, thus synchronous concurrency.

See the <a href="goo.gl/KJijuX">NSSpain 2015 talk video</a> for a visual walkthrough of this behavior.
See the <a href="https://goo.gl/KJijuX">NSSpain 2015 talk video</a> for a visual walkthrough of this behavior.

<div class = "highlight-group">
<span class="language-toggle"><a data-lang="swift" class="swiftButton">Swift</a><a data-lang="objective-c" class = "active objcButton">Objective-C</a></span>
Expand Down

0 comments on commit f3623f2

Please sign in to comment.