A 2D fighter based on the Naruto Hokage character from the anime Naruto. Functional for the M.U.G.E.N. engine oriented to 2D fighting videogames.
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Luis Ángel Sánchez Aguilar (Bills Dios) -> Naruto code, Kurama code, moveset, design, implementation, Naruto sprites
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Pierre Mings -> Kurama sprites
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Mikel8888 -> Kurama code, Kurama sprites, FX sprites
https://www.youtube.com/watch?v=vDToUe3tNJE&ab_channel=BillsDios
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[1.act]: This file stores the color palette of the character.
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[Combos y Tecnicas.cns]: This file is the programming code for the character's special powers in the base state of the anime.
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[common1.cns]: This file is the programming code for the character's basic movements such as standing, crouching, walking, running, jumping and falling.
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[Kage Bunshin.cns]: This file is the programming code for the behavior of Naruto's shadow clones.
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[KCM-Combos y Tecnicas.cns]: This file is the programming code for the character's attacks, combos and special powers in the Kurama Chakra Mode (KCM) of the anime.
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[Kyubi Invocacion.cns]: This file is the programming code for the behavior of the Kyubi or Kurama summoned by Naruto.
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[Naruto Nanadaime.def]: This file is the definition file and calls the rest of the character files, such as code, sprites, sounds, palettes, commands and others.
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[Naruto.act]: This file stores the color palette of the character.
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[Naruto.air]: This file stores all the animations of the character.
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[Naruto.cmd]: This file contains the logic and the calling of certain programming blocks by means of commands, such as keyboard or joystick.
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[Naruto.cns]: This file is the programming code for the character's attacks and combos in the base state of the anime.
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[Naruto.sff]: This file stores all the sprites of the character.
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[Naruto.snd]: This file stores all the sounds of the character.
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