Skip to content

Unity Videogame - Physics based Shooter/Platformer game made in one week for the This is: Argentina JAM

Notifications You must be signed in to change notification settings

BravoFacundo/Recoiler-ThisIsArgentinaJAM

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Este readme está escrito en INGLÉS. Si lo prefieres, puedes leerlo en español.

Recoiler

[Work in progress] Shooting video game based on Physics. Made in Unity, C#, for the This is: Argentina JAM (1 Week long).

You can download and play the game on my itch.io.

Technologies

Developed using:

  • C# Language
  • Unity 2021

Idea and development

This video game is designed to explore the development of a physics video game that combines the platform and shooter genres.

The challenge proposed is to use the weapon's recoil to replace movement mechanics, such as: multi-jump, dash, levitation, etc.

Implementation

Physics-based character control was created, and the player was given the ability to switch between a set of weapons that are later used to complete platforming levels.

If a weapon is fired, the recoil of the weapon will generate a force in the opposite direction that will move the player. Allowing various levels of platforming that will require the use of weapons with different fire rates and recoils.

You can see the code here.

Image gallery

Github_Recoiler_01 Github_Recoiler_02 Github_Recoiler_03 Github_Recoiler_04 Github_Recoiler_05

Links and credits

The art and some SFX used in the game belong to an asset pack from Kenney

About

Unity Videogame - Physics based Shooter/Platformer game made in one week for the This is: Argentina JAM

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages