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Three4g

A Three.js wrapper for GWT

Maven

Current Version 0.108, implements 0.108 version of three.js

<dependency>
    <groupId>org.treblereel.gwt</groupId>
    <artifactId>three4g</artifactId>
    <version>0.108-SNAPSHOT</version>
</dependency>

Setup

all you need to do is add

<inherits name="org.treblereel.gwt.Three4G"/>

to your gwt project module, or

<inherits name="org.treblereel.gwt.Three4GMin"/>

for min version.

Code example

PerspectiveCamera  camera = new PerspectiveCamera( 70, aspect, 1, 1000 );
camera.position.z = 400;

Scene  scene = new Scene();

Texture texture = new TextureLoader().load( "https://threejs.org/examples/textures/crate.gif");

BoxBufferGeometry geometry = new BoxBufferGeometry( 200, 200, 200 );

MeshBasicMaterialParameters meshBasicMaterialParameters = new MeshBasicMaterialParameters();
meshBasicMaterialParameters.map = texture;

MeshBasicMaterial material = new MeshBasicMaterial(meshBasicMaterialParameters);

Mesh  mesh = new Mesh(geometry, material);

scene.add(mesh);

WebGLRenderer  webGLRenderer = new WebGLRenderer();

Like we do in Java world and pretty close to javascript original.

For a complete "hello world" app, have a look at hello-three4g/.

DEMO

here is a demo page with lots of examples

License

Licensed under the Apache License, Version 2.0

Contributing

Pull Requests are welcome by all.

feel free to contact me anytime

Packages

No packages published

Languages

  • JavaScript 70.0%
  • Java 30.0%