Releases: Coookie93/LaMulana2Randomizer
Releases · Coookie93/LaMulana2Randomizer
v2.2.4
v2.2.3
v2.2.2
v2.2.1
New Features
- Logic
- DLC Reward Item in Logic - Makes it so the DLC reward item can be required in logic
Changes
- Fixed Annwfn logic to require Ixtab to be dead to reach Kujata's Room
- Fixed Takamagahara Shrine needing feather to reach the Soul Gate at the top
v2.2.0
New Features
- Items
- Starting Item - Can now choose to start with certain items
- Remove Research Notes - Removes the research notes from the item pool if randomised
- Remove Excess Crystal Skulls - Removes excess skulls if the amount needed for Nibiru dissonance is changed
- Remove Maps
- Logic
- All Locations Accessible - Ensures that all the locations in game are accessible
- Cursed Chest Amounts - Can set how many cursed chests exist if cursed chests are randomised
- Random Dissonance - Randomise the dissonance into the item pool, dissonance will look like Beherits. Dissonance locations will be replaced with a chest, same logic applies for opening the chest as collecting the dissonance.
- Guardians Required - If randomised dissonance is on the logic to seal the corridor is changed to require 6 dissonance and the amount of guardians set
- Costume Clip - Costume clip glitch can be required in logic, uses can be found here
- Combat
- Starting Weapon - Choose a staring weapon or random from a selection
- Echidna Fight - Choose which version of the Echidna fight you get
- Layout
- Starting Area - Choose which area you start at or random from a selection
- Other
- Item Chest Colour - Choose the colour of chests with items
- Item Chest Colour - Choose the colour of chests with weights
Changes
- Entrance next to Xelpud's castle and starting area added to unique transitions
- Corridor of Blood can be rotated and entered after sealing it
- Corridor of Blood auto seals if you enter a screen with one of the doors and meet the requirements
- Pyramid can be part of the escape
Additional Notes
- Logic fixes for DLC changes
- Removed Items will be replaced with the following
- Chest - a weight in the chest
- Free standing items - fake item
- NPC - Money
- Scan - Nothing
- Older version seeds will not work on this version
v2.1.0
New Features
- Items
- Random Reasearch Papers - Adds the Research Papers to the pool of random items
- Logic
- Require Life Sigil for Awoken Hall of Malice - Makes logic require Life Sigil to awaken Hall of Malice
- Nibiru Dissonance Skull Count - Can change the amount of Skulls needed to acquire the Dissonance in Nibiru
- Combat
- Random Weapon Start - Can choose what weapon to start with or have it choosen randomly from a group of weapons
- Always Baby Echidna - Makes it so Echidna is the version you would get before 3hours in-game time even if the time is over it
- Entrances
- Random Soul Pairs - If random Soul Gates is selected this makes the Soul Gate Pair values randomly chosen instead of using the vanilla pair values, E.g. there could now be multiple pairs of 1 Gates
- Include Unique Transitions - If Mix'n'Match is chosen the option to adds Annwfn to Immortal Battlefield, Takamagahara Shrine to Heavens Labyrinth, and Dark Star Lord's Mausoleum to Nibiru to the entrance pool
- Other
- Fast Corridor Sealing - Makes it so if the requirements to seal the corridor are met going to the Valhalla Corridor of Blood entrance will seal the entire Corridor
- Always Play Shell Horn - Makes it so the Shell Horn sound effect always plays even if you don't have the item
Changes
- Hiner's Shop now has random items in slots 3 and 4
- Corridor of Blood can be entered after it has been sealed
- Corridor of Blood Corridors will only lock into place if all the requirements to seal the entire corridor are met
- Starting Money and Weight Options now allow values to be chosen within certain ranges instead of preset values
- Whips and Shields now act as progressive items means any Whip/Shield found will give you the next one in the progession chain
Additional Notes
- Older version seeds will not work on this version
v2.0.3
v2.0.2
v2.0.1
v2.0.0
New Features
- Entrance Randomizer
- Randomize Horizontal entrances - shuffles the left/right doors together
- Randomize Ladders - shuffles the ladders together
- Randomize Gates - shuffles together the gates
- Randomize Soul Gates - shuffles together the soul gates
- Entrance Mix'n'Match - takes all the entrance types selected(excluding soul gates) to be randomized and shuffles them together
- Auto Place Crystal Skulls - Crystal Skulls will be automatically placed in Nibiru
- Money Start - starts the game with 100 gold
- Weight Start - starts the game with 20 weights
- Warping from Nibiru is now possible
- Nebur should no longer dissappear from the surface if you don't speak to her
- Support for an auto item tracker which can be found here LM2 Item Tracker
Bug Fixes
- Fixed an issue causing Hydlit's shop to always have 3 items
- Fixed an issue causing certain shops to give score when buying items from certain shop slots
Additional Notes
- Older version seeds will not work on this version