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The Tunnel

A platformer game with an interesting story and gameplay

Done using UE5 Blueprints

Current state:

Done:

  • Movement (walk, jump, attack, dash) + (Coyete Time, Jump Buffering)
  • First level for testing features
  • Attack functionality (currently only short version, long version in plans, Attack with sword WILL NOT BE MAIN means to deal with enemies)
  • First simple attacking AI (Skeleton)
  • Killzone (Spikes tile)

Closest features:

  • Other means to deal with enemies (rolling through to send them into the air, sliding, pressing down etc.)
  • Start town (Main menu townlike)
  • Few levels (Tutorial levels first)

In plans:

  • Mobs
  • Story (This one will be hard if not made simplified)

Personal reasons for making this project:

  • Learn UE API through using blueprints basics and then transferring loaded features into C++ code.
  • Create a platformer with enjoyable features, smooth movement and interesting story

Images:

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