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A complete system introducing the concepts of location, time and event, producing the framework of a not-quite-point-and-click adventure game.

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Navigation Quest Time Routine System for Ren'Py

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A complete system introducing the concepts of location, time and event, producing the framework of a not-quite-point-and-click adventure game.

This repo is a complete set of tools to create a game where you can explore and relate to characters.

Feel free to contribute, fork this and send a pull request. 😄

Itch.io Page: https://drincs-productions.itch.io/nqtr-system


TO DOWNLOAD THIS TEST PROJECT

# Basic command to download projects from git
git clone https://github.com/DRincs-Productions/NQTR-System
# IMPORTANT -> Will add the libraries needed to run the program
cd NQTR-System
git submodule update --init --recursive

Documentation

Wiki

Code snippets (VSCode)

(all begin with DR_)

Download the: link

ezgif com-gif-maker (1)

Install LTS Version

To install a precise version install it manually: Releases.

But I recommend you to use git submodule:

# renpy-utility-lib
git submodule add -b python-lib -- https://github.com/DRincs-Productions/renpy-utility-lib 'pythonpackages/renpy_utility'
git submodule add -b renpy-lib -- https://github.com/DRincs-Productions/renpy-utility-lib 'game/renpy_utility_tool'
# renpy-utility-lib
git submodule add -b main -- https://github.com/DRincs-Productions/renpy-screens-style 'game/screens_style'
# NQTR-System
git submodule add -b python-lib -- https://github.com/DRincs-Productions/NQTR-System 'pythonpackages/nqtr'
git submodule add -b renpy-lib -- https://github.com/DRincs-Productions/NQTR-System 'game/nqtr_tool'
git submodule add -b screens -- https://github.com/DRincs-Productions/NQTR-System 'game/nqtr_screens'
git submodule add -b interface-images -- https://github.com/DRincs-Productions/NQTR-System 'game/nqtr_interface'

AND create a empty file __init__.py into pythonpackages/ so pythonpackages/__init__.py.

add after_load into core.rpy for update values after game update:

label after_load:
    # ...

    # renpy-utility-lib
    call update_current_flags(update_dictionary = True)

    # nqtr
    python:
        # timeHandler update: if you update TimeHandler settings into a new version, you can use this function to update the old save files.
        updateTimeHandler(tm)
        # clear the expired actions and routine
        from pythonpackages.nqtr.action import clear_expired_actions
        from pythonpackages.nqtr.routine import clear_expired_routine
        clear_expired_actions(actions, tm.day)
        clear_expired_routine(routine, tm)
        # recheck the character's events and commitments in current location
        from pythonpackages.nqtr.routine import characters_events_in_current_location
        from pythonpackages.nqtr.routine import characters_commitment_in_current_location
        cur_events_location = characters_events_in_current_location(cur_location.id, routine, tm, flags)
        commitments_in_cur_location = characters_commitment_in_current_location(cur_location.id, routine | df_routine, tm, flags)
        # update the quest levels, if ypu add a new stage in the quest, you can use this function to start the new stage
        update_quests_levels()
    return

Update new version

git submodule update --init --recursive

Preview

Navigation

Map

Routine