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Big update: lots of little fixes and big speed boost on fire animation
-fixed fire burning more on the left side -fixed crash in particle attractor -added many improvements for ESP8266 -improved particle rendering efficiency -efficiency improvements in general -changed the way fire is rendered, now more than 2x faster -re-tuned fire to new rendering, also seperately tuned it for ESP8266 -changed all random8() to random16() as it runs faster on ESPs -some reformating -some renaming of effect stuff -fine tuning on falling particle effect -improvements to collision handling (faster and better) -added a (temporary) function for speed tests, will be removed again
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