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some tuning for touch buttons on S2/S3
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now better fits the default threshold value of 32
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DedeHai committed Feb 21, 2024
1 parent 0904155 commit d21ad8e
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Showing 2 changed files with 9 additions and 10 deletions.
17 changes: 8 additions & 9 deletions wled00/button.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -100,10 +100,8 @@ bool isButtonPressed(uint8_t i)
case BTN_TYPE_TOUCH_SWITCH:
#if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3)
#ifdef SOC_TOUCH_VERSION_2 //ESP32 S2 and S3 provide a function to check touch state (state is updated in interrupt)
if (touchInterruptGetLastStatus(pin))
{
return true;
}
if (touchInterruptGetLastStatus(pin))
return true;
#else
if (digitalPinToTouchChannel(btnPin[i]) >= 0 && touchRead(pin) <= touchThreshold)
{
Expand Down Expand Up @@ -419,9 +417,10 @@ void handleIO()

void IRAM_ATTR touchButtonISR()
{

#if defined SOC_TOUCH_VERSION_1 //ESP32 original
touchInterruptSetThresholdDirection(flase); //todo: need to flip direction, for that proably need to read current state or something.
#endif
// For S2 and S3: nothing to do, ISR is just used to update registers of HAL driver
// used for ESP32 S2 and S3: nothing to do, ISR is just used to update registers of HAL driver
// asm volatile("nop" ::); //prevent compiler to remove this function (TODO: is this really needed? probably not)

// #if defined SOC_TOUCH_VERSION_1 //ESP32 original -> unused
// touchInterruptSetThresholdDirection(false); //todo: need to flip direction, for that proably need to read current state or something.
// #endif
}
2 changes: 1 addition & 1 deletion wled00/cfg.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -257,7 +257,7 @@ bool deserializeConfig(JsonObject doc, bool fromFS) {
#ifdef SOC_TOUCH_VERSION_2 // ESP32 S2 and S3 have a fucntion to check touch state but need to attach an interrupt to do so
else if ((buttonType[s] == BTN_TYPE_TOUCH || buttonType[s] == BTN_TYPE_TOUCH_SWITCH))
{
touchAttachInterrupt(btnPin[s], touchButtonISR, touchThreshold<<2); //threshold on Touch V2 is much higher (TODO: may need shift by 3 if very noisy)
touchAttachInterrupt(btnPin[s], touchButtonISR, touchThreshold<<4); //threshold on Touch V2 is much higher (1500 is a value given by Espressif example)
}
#endif

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