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Fix #24: move biome creation after all blocks have been registered #25

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merged 1 commit into from
Oct 24, 2021

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Technici4n
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Also added a hard crash in case some blocks are missing (otherwise, the biome won't be registered... leading to a harder to debug crash down the line).

@Draylar Draylar merged commit 78a509d into Draylar:1.17 Oct 24, 2021
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Draylar commented Oct 24, 2021

Oooohh, I see now - the biome was registered before all the handlers could add ores, so it didn't matter if I was catching later registry events. I suppose it helps to test outside development... thanks for the contribution & fix, much appreciated :)

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