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# Changelog | ||
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## [2.0.0-preview.15] - 2019-03-06 | ||
- Fix an issue where MLSpatialMapper fails to initialize if enabled after entering playmode using ML Remote | ||
- Fix an number of issues blocking package publication | ||
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## [2.0.0-preview.14] - 2019-03-05 | ||
- Initial Production release | ||
- Fix a number of issues causing instabilty when using ML Remote |
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XR Support for Magic Leap copyright © [YEAR] Unity Technologies ApS | ||
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Licensed under the Unity Companion License for Unity-dependent projects--see [Unity Companion License](http://www.unity3d.com/legal/licenses/Unity_Companion_License). | ||
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Unless expressly provided otherwise, the Software under this license is made available strictly on an “AS IS” BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions. |
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# Magic Leap | ||
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This package provides support for developing Magic Leap applications using Unity. | ||
Currently, it provides necessary functionality to enable rendering and spatial mapping | ||
capabilities. | ||
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## How to develop this package | ||
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### Prerequisites | ||
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- git clone the [`com.unity.xr.magicleap`](https://github.cds.internal.unity3d.com/xr/sdk/magicleap) project. | ||
- use the latest 2019.1 installers, or check out the latest revision of `platform/lumin`. | ||
- `cd magicleap; [mono] bee.exe` (on Windows, you can execute bee.exe directly; everywhere else requires you launch it via mono) | ||
- open one of the projects under `./TestProjects/` | ||
- If you have any C# compilation errors, something is wrong. | ||
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### How to build this package | ||
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We are using Bee to build. You must be in the repository root: | ||
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``` | ||
> [mono] ./bee | ||
``` | ||
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If you are a Unity employee, Bee will try to automatically download a compatible SDK for you. If Bee cannot find a suitable MLSDK (or if you need to explictly override the one it does find), You may set the `LUMINSDK_UNITY` environment variable to the MLDSK path you would like to use. Example: | ||
``` | ||
D:\mlsdks\MLSDK_Mainline_MLTP6_0.15.0_06052018\internal_mlsdk_win64_full\mlsdk | ||
``` | ||
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This repository requires version 0.18.0 of the MLSDK. It will probably work with a newer version, but it's currently unsupported. | ||
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Ping `@cary` or `@stuartr` if you have questions. |
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using System; | ||
using System.Collections; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
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This package contains third-party software components governed by the license(s) indicated below: | ||
--------- | ||
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Component Name: [provide component name] | ||
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License Type: [Provide license type, i.e. "MIT", "Apache 2.0"] | ||
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[Provide License Details] | ||
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--------- | ||
Component Name: [provide component name] | ||
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License Type: [Provide license type, i.e. "MIT", "Apache 2.0"] | ||
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[Provide License Details] |
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2.0.0-preview.12 | ||
2.0.0-preview.13 | ||
2.0.0-preview.14 | ||
2.0.0-preview.15 |