1.4
Version 1.4
Additions:
- Quests and quest tracker added!
Three new scripts to help create and manage quests/objectives. This system is very simplistic, quests can be added, changed or completed - Currently triggered by moving through areas.
- There is one quest on each floor, they give coins as rewards upon completion
- Quest announcements, any change to a quest will show an announcement on the screen that fades in and out
- Quest tracker shows the name of current quest and its stated objective
- New sound for quest updates
- Quests have a unique icon
Changes:
- Attack data moved to nodes
- Slight map changes
- Removed the .godot folder (less junk in the repository now)
- Slightly changed/Improved attack sound
Fixes:
- Changed confusing wording on basement entrance
- All scripts now use PascalCase
- The project now has a 'starterproject' tag, visible in the godot project list