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Graphics.Clear(Color color, int depth, int stencil, ClearMask mask) should be using a double for depth.
Graphics.Clear(Color color, int depth, int stencil, ClearMask mask)
double
depth
The text was updated successfully, but these errors were encountered:
Good call, will look into this shortly!
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Graphics.Clear(Color color, int depth, int stencil, ClearMask mask)
should be using adouble
fordepth
.The text was updated successfully, but these errors were encountered: