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Graphics.Clear depth should be double, not int #34

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MrBrixican opened this issue Nov 7, 2023 · 1 comment · Fixed by #35
Closed

Graphics.Clear depth should be double, not int #34

MrBrixican opened this issue Nov 7, 2023 · 1 comment · Fixed by #35

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@MrBrixican
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MrBrixican commented Nov 7, 2023

Graphics.Clear(Color color, int depth, int stencil, ClearMask mask) should be using a double for depth.

@NoelFB
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NoelFB commented Nov 7, 2023

Good call, will look into this shortly!

@amerkoleci amerkoleci mentioned this issue Nov 7, 2023
@NoelFB NoelFB closed this as completed in #35 Nov 7, 2023
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