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[ENHANCEMENT] Week 7 Cutscenes no longer a video #32
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[ENHANCEMENT] Week 7 Cutscenes no longer a video #32
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…NotDrip/funkin.assets into week7-realtime-cutscenes
This PR completes around 90% of the work on real-time week 7 cutscenes. It wouldn't be smart of the devs not to merge this, even if it doesn't get ALL the tiny details right. |
unfortunately i doubt this will get merged just because of the effects issue. flxanimate just doesnt support that right now and i havent seen any strides taken to fix that by anyone so rn this seems like a no go |
hm I might just leave this as a draft then (I think you can do that) until its actually ready then. |
For the part in 0:56, have you considered making GF turning Demon into a spritesheet for that segment alone? FlxAnimate currently doesn't support filters, so the effect isn't there. |
Updated PR so GF has the effect now I'm gonna try and see if I can fix the bug with Naughtyness preference and Stress Cutscene audio and then open this pr again. (if I fail then I'm gonna open anyways)4 Also on a completely unrelated note I just beat my Week 7 highscore. |
I got lazy and never tried so ima just open this |
What is this pull request?
This Pull Request redoes the Week 7 cutscenes but everything happens in-game instead of as a video.
Here is a video of them (It may look like the mp4 but even poorer quality (had to compress it) but it shows the countdown transition so u can still kinda see what its like in-game):
week7-realtime-cutscenes.mp4
Changelog:
Additions:
Fixed:
Deletions:
Some things to note:
Yeah I know some of these are probably gonna make this pr not get accepted but still worth noting in case you do accept it and wanna tweak some things in the future.
@/gameboy1969
on Twitter])Naughtyness
preference at all as I ran into an issue while testing it out.