Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

OffScreen FSR2 #85

Open
wants to merge 4 commits into
base: master
Choose a base branch
from
Open

Conversation

brabbitdousha
Copy link

@brabbitdousha brabbitdousha commented Jan 13, 2023

Hi,I implemented an OffScreen version of FSR2 using Vulkan.
for developers and researchers who don't want to do all these coding stuffs, all you need is to feed a few color textures ,motion vector and depth textures,it will work.
I captured some screen textures from UE4,and I want them to work with FSR2,for anyone who is under my circumstance,I think this kind of off-screen version will be needed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant