Simulator survival mode of severals especies against a unique monster.
The main object of the project is the simulation of a survival game in a dungeon. A monster strolling in a castle is looking for unwary visitors. The program graphically simulates the environment of the dungeon, the behavior of the monster (which is not very clever, and has a given behavior).
The whole game is in French but is intuitive enough to be understood by anyone.
First of all, you must specify the configuration of the environment in which the monster and other available characters will evolve.
You can choose :
- The dimensions of the map, the dungeon
- The number of obstacles present according to their type
- The number of characters present according to their type
- What type of monster will be represented
- While is the game is running, two window are opened. One for the environment and another reporting details of the current simulation.
You can see :
- Number of steps
- Monster Health
- Character Life Points
You can directly act on the simulation running acting on :
- Simulation speed
- "Step by step" mode
- "Normal" mode
It was a school project and I'm greatfull to have had the chance to participate in such a project with them.