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Fix hit point when ASCollectionNode inverted set to true (TextureGrou…
…p#1781) * Account for possible inverted transform during hit test When ASCollectionNode has the `inverted` flag set, a transform gets set on the cell node. We need to make sure that we account for that when dealing in the view coordinates. * Store self.node and self.node.view in local variables for better readability. * Add a test for hit testing in an inverted ASCollectionNode
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