Skip to content
View KealG's full-sized avatar
🖤
🖤
Block or Report

Block or report KealG

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. game-reversing game-reversing Public

    Forked from kovidomi/game-reversing

    Beginner learning materials on how to reverse engineer video games

  2. dxbc_reader dxbc_reader Public

    Forked from luxuia/dxbc_reader

    easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read

    Lua

  3. Game-Programmer-Study-Notes Game-Programmer-Study-Notes Public

    Forked from QianMo/Game-Programmer-Study-Notes

    ⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

  4. LuisaRender LuisaRender Public

    Forked from LuisaGroup/LuisaRender

    High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute

    C++

  5. MToon MToon Public

    Forked from Santarh/MToon

    Toon Shader with Unity Global Illumination

    C#

  6. Real-Time-Rendering-4th-Bibliography-Collection Real-Time-Rendering-4th-Bibliography-Collection Public

    Forked from QianMo/Real-Time-Rendering-4th-Bibliography-Collection

    Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

    HTML