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This game is a student project representing a 20-minute slice concept of a game made to validate a master's degree in game development.

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LeoSery/Project-Poladroide--UnrealEngine5-2024

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Project-Poladroide--UnrealEngine5-2024

Poladroid_Logo_Title

This game is a student project representing a 20-minute slice concept of a game made to validate a master's degree in game development.

Summary

Game Pitch and controls

  • Pitch:

Poladroid is a TPS-camera traversal/stealth game in which the player takes on the role of a small robot. The action takes place in a near-future, dystopian Futurism, in a world seeking to break away from its roots. The character is one of the last of his kind, embodying the old world, but rejected and hunted.

The action takes place in a factory-like building, and the aim of the game is to escape without being caught by the various robot guards/workers.

  • Controls:

    Moving :

    • Moving forward > Z
    • Moving Left > Q
    • Moving backwards > S
    • Moving Right > D

    Caméra :

    • Orient camera > Mouse

Game pictures

Poladroid_Screen_1 Poladroid_Screen_2 Poladroid_Screen_3 Poladroid_Screen_4 Poladroid_Screen_5

Development team

Game designer :

  • Sacha PESSIN

Programmers :

Artists :

Technical demo

The exercise consisted in finding out whether we were capable of producing a game in a given time (2 months) by carrying out a few complex features such as this one:

Procedural walk

  • Technical examples:

Procedural_Walk_Demo_1 Procedural_Walk_Demo_2 Procedural_Walk_Demo_3 Procedural_Walk_Demo_4

  • Result:

Procedural_Walk_Result_1

Procedural_Walk_Result_2

Procedural_Walk_Result_4

Artifical Intelligence

AIs operate with an alert system, each level of alert can be triggered by specific conditions, and once these are met it triggers an action. After the action has been performed, new conditions are checked, and depending on the result, the system either returns to the previous alert level, or moves on to the next alert level.

IA_Logic

  • Result:

AlerteLevel 1 "Routine":

Artificial_Intelligence_Result_1

AlerteLevel 2 "Suspicious":

Artificial_Intelligence_Result_1

AlerteLevel 3 "Search":

Artificial_Intelligence_Result_2

AlerteLevel 4 "Attack":

Artificial_Intelligence_Result_4

Wall walk and AntiGrip

  • Result:

Wall_Walk_Result_2

Wall_Walk_Result_1

How to download the game

The game is available on windows (x64) here on itch

About

This game is a student project representing a 20-minute slice concept of a game made to validate a master's degree in game development.

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